133 lines
4.4 KiB
JSON
133 lines
4.4 KiB
JSON
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{
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"stalker_ges": {
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"hilda": [
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{
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"name": "GE_Skill_Hilda_BloodMoon_Active_GE_Skill_Hilda_BloodMoon_Active",
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"class": "/Game/Blueprints/Abilities/GE_Skill_Hilda_BloodMoon_Active.GE_Skill_Hilda_BloodMoon_Active_C",
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"trigger": "InActive",
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"tagValues": [
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{
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"tag": {
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"tagName": "Data.Value"
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},
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"value": 15
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},
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{
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"tag": {
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"tagName": "Data.Value2"
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},
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"value": 25
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}
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]
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}
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],
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"urud": [
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{
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"name": "GE_Skill_Urud_Explosion_GE_Skill_Urud_Explosion",
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"class": "/Game/Blueprints/Characters/Urud/GE_Skill_Urud_Explosion.GE_Skill_Urud_Explosion_C",
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"trigger": "InActive",
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"tagValues": []
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},
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{
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"name": "GE_Attack_Projectile_Splash_GE_Attack_Projectile_Splash",
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"class": "/Game/Blueprints/Abilities/GE_Attack_Projectile_Splash.GE_Attack_Projectile_Splash_C",
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"trigger": "OnProjectileHitRangedTarget",
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"tagValues": [
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{
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"tag": {
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"tagName": "Data.Value"
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},
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"value": 0.30000001192092896
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},
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{
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"tag": {
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"tagName": "Data.SkillRate"
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},
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"value": 0.30000001192092896
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}
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]
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}
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],
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"nave": [
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{
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"name": "GE_Skill_Nave_Escape_Active_GE_Skill_Nave_Escape_Active",
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"class": "/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape_Active.GE_Skill_Nave_Escape_Active_C",
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"trigger": "InActive",
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"tagValues": []
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},
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{
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"name": "GE_Skill_Nave_Escape_GE_Skill_Nave_Escape",
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"class": "/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape.GE_Skill_Nave_Escape_C",
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"trigger": "OnActiveRangedTarget",
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"tagValues": [
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{
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"tag": {
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"tagName": "Skill.Effect.SkillPer"
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},
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"value": 0
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}
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]
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}
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],
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"baran": [
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{
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"name": "GE_StunMotion_GE_StunMotion",
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"class": "/Game/Blueprints/Abilities/GE_StunMotion.GE_StunMotion_C",
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"trigger": "CustomEventTarget1",
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"tagValues": [
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{
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"tag": {
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"tagName": "Data.Duration"
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},
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"value": 3
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}
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]
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},
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{
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"name": "GE_Attack_Splash_Physical_GE_Attack_Splash_Physical",
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"class": "/Game/Blueprints/Abilities/GE_Attack_Splash_Physical.GE_Attack_Splash_Physical_C",
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"trigger": "CustomEventTarget1",
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"tagValues": []
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}
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],
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"rio": [
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{
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"name": "GE_Skill_Rio_Sensitive_Active_GE_Skill_Rio_Sensitive_Active",
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"class": "/Game/Blueprints/Characters/Rio/GE_Skill_Rio_Sensitive_Active.GE_Skill_Rio_Sensitive_Active_C",
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"trigger": "InActive",
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"tagValues": []
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}
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],
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"clad": [],
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"rene": [],
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"sinobu": [
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{
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"name": "GE_Skill_Sinobu_Silence_GE_Skill_Sinobu_Silence",
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"class": "/Game/Blueprints/Characters/Sinobu/GE_Skill_Sinobu_Silence.GE_Skill_Sinobu_Silence_C",
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"trigger": "InActive",
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"tagValues": []
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}
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],
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"lian": [
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{
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"name": "GE_Skill_Lian_ManaStoneSilence_GE_Skill_Lian_ManaStoneSilence",
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"class": "/Game/Blueprints/Characters/Lian/GE_Skill_Lian_ManaStoneSilence.GE_Skill_Lian_ManaStoneSilence_C",
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"trigger": "InActive",
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"tagValues": []
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}
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],
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"cazimord": []
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},
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"all_ge_classes": [
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"/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape.GE_Skill_Nave_Escape_C",
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"/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape_Active.GE_Skill_Nave_Escape_Active_C",
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"/Game/Blueprints/Abilities/GE_Attack_Projectile_Splash.GE_Attack_Projectile_Splash_C",
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"/Game/Blueprints/Abilities/GE_StunMotion.GE_StunMotion_C",
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"/Game/Blueprints/Characters/Rio/GE_Skill_Rio_Sensitive_Active.GE_Skill_Rio_Sensitive_Active_C",
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"/Game/Blueprints/Characters/Lian/GE_Skill_Lian_ManaStoneSilence.GE_Skill_Lian_ManaStoneSilence_C",
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"/Game/Blueprints/Abilities/GE_Attack_Splash_Physical.GE_Attack_Splash_Physical_C",
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"/Game/Blueprints/Characters/Sinobu/GE_Skill_Sinobu_Silence.GE_Skill_Sinobu_Silence_C",
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"/Game/Blueprints/Abilities/GE_Skill_Hilda_BloodMoon_Active.GE_Skill_Hilda_BloodMoon_Active_C",
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"/Game/Blueprints/Characters/Urud/GE_Skill_Urud_Explosion.GE_Skill_Urud_Explosion_C"
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]
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}
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