[
	{
		"AssetName": "DT_CharacterStat",
		"AssetPath": "/Game/Blueprints/DataTable/DT_CharacterStat.DT_CharacterStat",
		"RowStructure": "CharacterStatData",
		"Rows": [
			{
				"RowName": "hilda",
				"Data": {
					"name": "힐다",
					"jobName": "전사",
					"capsuleRadius": 34,
					"str": 20,
					"dex": 15,
					"int": 10,
					"con": 20,
					"wis": 10,
					"hP": 100,
					"mP": 50,
					"manaRegen": 0.20000000298023224,
					"stamina": 100,
					"physicalDamage": 0,
					"magicalDamage": 0,
					"criticalPer": 5,
					"criticalDamage": 0,
					"backAttackDamage": 0,
					"defense": 0,
					"physicalResistancePer": 0,
					"rangedResistancePer": 0,
					"magicalResistancePer": 0,
					"fireResistancePer": 0,
					"poisonResistancePer": 0,
					"waterResistancePer": 0,
					"lightningResistancePer": 0,
					"holyResistancePer": 0,
					"darkResistancePer": 0,
					"dOTReduceRatePer": 0,
					"walkSpeed": 0,
					"defaultSkills": [
						"SK100201",
						"SK100202",
						"SK100204"
					],
					"subSkill": "SK100101",
					"ultimateSkill": "SK100301",
					"abilities": [],
					"tags": {
						"gameplayTags": []
					},
					"montageMap": {},
					"defaultEquip": {},
					"equipableTypes": [
						"WeaponShield",
						"Heavy",
						"Light"
					],
					"hitRadius": 170,
					"ultimatePoint": 2495,
					"breakdownMax": -1,
					"breakdownStunTime": 0,
					"breakdownResetTime": 0
				}
			}
		],
		"Notes": "샘플: Hilda 스토커 기본 스탯 데이터 (구조 참고용)"
	}
]
