[
	{
		"AssetName": "AM_PC_Hilda_B_Attack_W01_01",
		"AssetPath": "/Game/_Art/_Character/PC/Hilda/AnimMontage/Base/AM_PC_Hilda_B_Attack_W01_01.AM_PC_Hilda_B_Attack_W01_01",
		"SequenceLength": 1.6000000238418579,
		"RateScale": 1,
		"Sections": [
			{
				"SectionName": "Default",
				"StartTime": 0,
				"NextSectionName": "None"
			}
		],
		"NumSections": 1,
		"SlotAnimTracks": [
			{
				"SlotName": "DefaultSlot",
				"AnimSegments": [
					{
						"AnimReference": "Ani_PC_Hilda_Base_B_Attack_W01_01",
						"AnimPath": "/Game/_Art/_Character/PC/Hilda/Animations/Base/Ani_PC_Hilda_Base_B_Attack_W01_01.Ani_PC_Hilda_Base_B_Attack_W01_01",
						"StartPos": 0,
						"AnimStartTime": 0,
						"AnimEndTime": 1.6000000238418579,
						"AnimPlayRate": 1,
						"LoopingCount": 1
					}
				]
			}
		],
		"AnimNotifies": [
			{
				"NotifyName": "ANS_AttackBlock_C",
				"TriggerTime": 0,
				"Duration": 0.80000001192092896,
				"NotifyType": "NotifyState",
				"NotifyStateClass": "ANS_AttackState_C",
				"CustomProperties": {
					"AddGameplayTags": "(GameplayTags=((TagName=\"Ability.BlockGroup.SubAttack\"),(TagName=\"Character.State.Attack\")))",
					"AttackMoveSpeedEffect": "/Script/Engine.BlueprintGeneratedClass'/Game/Blueprints/Abilities/GE_AttackingWalkSpeedDown.GE_AttackingWalkSpeedDown_C'",
					"AddNormalAttackPer": "30.000000",
					"AddPhysicalAttackPer": "",
					"NotifyColor": "(B=200,G=198,R=202,A=255)",
					"bShouldFireInEditor": "True"
				},
				"IsBranchingPoint": true
			},
			{
				"NotifyName": "AttackWithEquip",
				"TriggerTime": 0.73333334922790527,
				"Duration": 0.13333334028720856,
				"NotifyType": "NotifyState",
				"NotifyStateClass": "AnimNotifyState_AttackWithEquip",
				"CustomProperties": {
					"AttackTag": "(TagName=\"Event.Attack.Normal\")",
					"PreviewNS": "/Game/_Art/FX/Effects/Common/NS_Hit_DirectionalE001.NS_Hit_DirectionalE001",
					"bUseEffectNormal": "True",
					"EffectNormal": "(X=0.000000,Y=-1.500000,Z=-1.000000)",
					"SocketName": "socket_R_Weapon",
					"bSendShotEventToActor": "True",
					"NotifyColor": "(B=111,G=0,R=255,A=255)",
					"bShouldFireInEditor": "True"
				},
				"IsBranchingPoint": true
			}
		],
		"BlendInTime": 0.25,
		"BlendOutTime": 0.25,
		"BlendOutTriggerTime": -1,
		"BlendModeIn": "Standard",
		"BlendModeOut": "Standard",
		"Notes": "샘플: Hilda 기본 공격 1타 몽타주 (주요 Notify만 포함, 구조 참고용)"
	}
]
